inbetweengames, today announced that after only 5 days it has reached the initial €15,000 target, for its tech-noir tactics game, All Walls Must Fall. The crowdfunding campaign on Kickstarter has now unlocked it’s first stretch goal of €20,000, with the introduction of Vandalism!, featuring an extended cover system, more destructible objects, the ability to knock down walls with the cybernetic fist, and a pulsating Acid Techno track from Jukio Kallio (Nuclear Throne and LUFTRAUSERS).
“We are ecstatic to reach our initial funding goal for All Walls Must Fall, in the first five days and would like to thank every backer that has belief in our vision, so we can turn this into a reality,” said Jan David Hassel, Designer of inbetweengames. “We are excited about pushing our vision for All Walls Must Fall further, with the announcement of two stretch goals of Vandalism! And Act 2: West Berlin”.
All Walls Must Fall is a tech-noir spy thriller set in Berlin 2089 as a divided city where the Cold War never ended. Within the enclosure of Berghain, players command time traveling secret agents, that have one night of clubbing to prevent a rogue nuclear attack from turning the Cold War hot. Gamers must uncover the secrets keeping East and West locked in struggle and oppression inviting players to use different play styles using tactics to unravel the conspiracy before the nearing nuclear attack, that threatens to wipe out most of the world.
The Sci-fi influenced game set within Berghain’s club setting enable gamers to use their mind-bending time manipulation abilities mixed to the beat of raw pounding techno music, allowing players to jump and loop through the Berlin night that features 2D and 3D propaganda posters based around the traditional cold war era.
The game designed to illustrate an inclusive representation of the people of Berlin including their diverse cultural, sexual and gender identities, throughout the “Bring down the Wall” tactics game, players will question which side to play, who to side with as the lines between the two groups become blurred, the player is then challenged to strategically make choices that become more difficult exploring the meaning of freedom in a storyline that reflects today’s current global issues.
Prevent nuclear annihilation. Love, kill, and remix reality using your secret agents. Will your actions tear down the wall, bring stability, or perpetuate a cycle of war and terror? In the end all walls must fall.
All Walls Must Fall will now start a Kickstarter campaign on Wednesday, March 22nd